Monday, 30 January 2012

Snow and Steel - Barbarian Warriors of Chaos Update

Hail, Children of Technology!

Tis I, Redbranch, here to bring you tales from the Bards of Norsca about their Deeds of Violence!

Well, after posting the first lot of Barbarian based minis last week and inspired by the wintery weather outside my window, I thought that it was about time that I showed you the leaders of the Fur Clad, Axe Weilding Marauders of the north.

Firstly we have Hrothgar Greymane, Barbarian Warlord of Jarl Icingaard



As you can see from the Photo above, He absolutely towers over the rank and file marauders which is what I wanted in a warlord. The model is the Avatars of War Marauder Warlord and fits perfectly into my army. In game, he will could as a Chaos Lord with Two Hand Weapons and im not sure what magic items yet. The base is made from several pieces of slate stacked on top of each other and when painted will have Icicles hanging off it.

Next we have Queen Ilsa Frostheart, Ice Sorceress and Half Elf Queen to the Jarl Icingaard

She is the Reaper Miniatures Ice Queen and I think she fits the army pretty well. In game she will count as a Socerer with the Lore of Fire (Lore of Ice) and as with Hrothgar, i have not thought of what Magic items she shall have yet. She shall be accompanied by the first unit of Marauders with Wulferik Greymane.

Next we have Magni Wolfborn, Elder Skald to Jarl Icingaard

This conversion is of the Ar-Ulric model from way back in the days of Storm of Chaos. When I got the model, he didn't have any arms. So, using some leftover marauder bits i created this pose with his one hand resting on his axe and the other raised in the air as he reaches the climactic cresendo of his battlesong . As you can see from the pictures, his arm was recently replaced for the fist in the air. He did have a staff but i didnt think it looked right. In game he shall represent a Sorcerer with the Lore of Death (Songs of Battles). He shall be put into one of the units of marauders for protection.

Next we have Thorvald the Kinslayer


He is the Avatars of War Marauder Champion model and has recently had this head swapped for the unhelmeted version as i thought it looked better. In game he shall represent a Exalted Champion and shall accompany Magni's unit of Marauders into battle.

Finally (for now at least) we have Wulferik Greymane, Son of Hrothgar Greymane



Heres a Group Shot


 
Another Avatars of War model, he is the Barbarian Hero so as his name says, he fits in perfectly. There is a slight size difference between him and the other Combat characters but his background will explain that he is only just of age. He shall represent another Exalted Champion and shall be put within the first unit of Marauders with Ilsa Frostheart.

I am currently looking for another Sorcerer character to represent the lore of shadow and a mounted Lord to represent Jarl Icingaard and to join my Marauder Horsemen unit (maybe this guy, but with a different rider http://banelegions.maelstromgames.co.uk/?tag=bnl-020) as well as some other Barbarian heroes just for the fun of painting them, i do love Barbarians.

If you would like to get your paws on any of the miniatures featured here or want to have a look at the companies that produced them then heres the links to go look at:



All the Backgrounds and Fluff for the army shall be posted sometime during the week and maybe some pictures of one of these guys finished if i get chance to pick up my brushes. There shall also be a Dark Heresy report from the game yesterday and several Battle Reports from the Dark Underhive of Necromunda, It shall be a busy week indeed!

Until then, Keep your Blades enriched with Deeds of Violence!

Saturday, 28 January 2012

The Boon of Tzeentch - Changes and Miniature Pictures Finally!

Hail, Children of Technology!
Tis I, Redbranch, here to bring you some Snapshots of Violence from the land of the young!

Its been all go on this blog the last 2 days and you may have seen a few changes, if not, then welcome all the same. First new thing is the lovely banner that is now lining the top of my page, made by me yesterday as i really felt that the page needed a good banner.

Secondly, you may notice that there is a lovely new section called pages to the left of this box. Well ladies and gentlemen, i felt that it had been long enough that i hadn't posted some miniatures onto this site, so if you click on any one of them it shall take you to one of the 3 new pages that i have set up to display my armies and models. the first is my current 40k army, The Emperor's Children. This army is an ongoing thing that has been made my focus in 40k so expect it to be teeming with bizzare sights and tintilating wonder as the power and magesty of Slaanesh takes a new part of your soul as you gaze at every new image. Dont dwell there long, as it is said that daemons most powerful lurk within the gleaming jewels waiting to rend and despoil at any given moment (as you shall find out very soon, does the name Juan Diaz ring any bells?).

The next link contains the log of my fur clad, axe weilding, bearded northerners known across the old world for their seafaring, pillaging and general wanton destruction of the southern men. Yes, the norsemen are loose and only the blood of an Emperor or last breath of a Tzar will sate their bloodlust. The Marauder themed Warriors of Chaos army that i have been working on for 3 years has finally got one unit finished! I have plans in hand to bring these Barbarians into 8th edition and so you should check that log out to see what they are, if you dare to face the true masters of the north that is?

The final log is a look into the eye's of Tzeentch itself and see the ever changing collection of random miniatures that i have floating round on my workbench at any given time. this log will contain an assortment of GW miniatures, old and new, as well as several other companies that i like. This will be the place to go to see any Necromunda miniatures (once they've had a re-paint), BloodBowl, Hordes/Warmachines, Malifaux, Gorkamorka, Mordheim, Inquisitor and many more games. There will also be work by me on there that i have painted just for the hell of it and it is the current location of my 40k Orks army (for now at least).

So its been all go here the last 2 days and dont expect me to let up any time soon. I'll leave you now with a little sneak peak at an army i'll be doing in the near future (as soon as i can get a new bracket for my air compressor)..


Look familliar to any of you Long Beards out there? well you'll have to wait a while at least to see the who lot of 'em.

Until then, Keep your Blades enriched with Deeds of Violence!

Friday, 27 January 2012

Hold It Right There Perp! - Necromunda Report and Something Horrorificly Zaney....

Hail, Children of Technology!

Tis I, Redbranch, Bringing you tales of violence from the last 2 weeks in Tir-Nan-Og!

I've been very pre-occupied with the running of my Dark Heresy campaign that my Necromunda reports have been on a back burner the last 2 weeks. Throne above, please forgive me for such a blasphemy! so lets step back from the world of RPG for this update and delve back into the lovely world of Skirmish mayhem in the Underhive! but first... something is stirring on the cobblestones of a victorian town. Yes, you guessed right! I bought my first Malifaux gang after about 6 months of promising myself that i would. Wyrd Miniatures and their lovely card-based Skirmish game based around Steam Punk Sorcerers, Zombie Burlesque dancers and Gremlin Yokels is a brilliant and exciting change for many gamers. The system works by replacing the concept of using a die for doing actions with a deck of cards and can prove for a very exciting and really unpredictable game. The game uses its own 4 different suites and each suit could activate different triggers and effects on your gang. For more information on the Chaotic Horror Punk stylings of Malifaux or just to take a gander at their wonderful miniatures, Head on over to http://www.malifaux.com/ , and who knows who you'll meet on the cobblestone streets some time soon!

Speaking of Malifaux, the Gang that i bought is Sonya Cridd and her Witchhunters. The idea of witchhunters has always apealled to me and you may hear in future of different exploits of my Witchhunter Mordheim gang (which is still under construction!). I have made and undercoated the 5 models provided in the kit and used Model Display Product Cobblestone bases on them (When i went to pick up a set of bases and a 54mm model produced by them,from Firestorm Games in Cardiff, the Sculpter of the Bases and Miniatures, Steve Buddle was there. A very nice man indeed and i recommend the company if you like detailed 54mm Fantasy miniatures or fantastic bases! Check out their range at http://www.modeldisplayproducts.co.uk/). I played a game 2 weeks ago using them and i have to say, it was very fun. My friend who has the Delaque Cowboys is also a Malifaux player and we decided that we shall would have a game, Him using his Victorias gang (a Gang run by twin sisters that seem to excell in all things combat). The game is very fast paced and works in a similar way to Hordes and Warmachines, with activations but alternating between the players for each activation, making for a very tactical style of game. i however, highly underestimated the power of my gang and held back in the first few turns which gave my opponent a chance to out-manuvour me and eventually, kill off Sonya and her Witchling Stalkers. I shall not intend to make the same mistake twice, i tell you now!

Last week I found another player willing to participate in the small Necromunda campaign that seems to be ongoing. Vandalworks on here or Big Kev as i know him and his Wrestling themed Goliath gang! (check out his blog http://theevandalists.blogspot.com/ to see all things Space Marine related and maybe some BloodBowl action! you might even catch some photo's of Me and my Emperor's Children, im the one with the long hair). Anyway, we cracked on with a gang war game. I took the first turn and set my Arbites into two small squads either side of the board while Kev set his men up in the massive building on his side of the board. My first two turns were a mixture of movement and avoiding being cut to pieces by a Bounty Hunter with a hotshot lasgun. The Next two turns, things seemed to be going in my favour as i downed a took out 3 members of his gang with bolt pistols, then 1 more from falling out of a building. Things were going so well until Kev managed to turn it round and took out my Sergeant and Handler in one turn and downed my Cyber-Mastiff, forcing me to take a bottle check. I failed the check and in the injury rolls my handler was CAPTURED! a rescue mission shall commence on monday to free him. i really enjoyed this game as it was the first necromunda game in a few weeks and Kevin was a good opponent. I look forward to my games on monday, where i shall first have to rescue my handler from the clutches of B.A. Billygun and his friends, then there will be Blood on the Streets as Necromunda becomes the battlefield for a threeway game, Delaque, Goliath and Arbites. Who will come out on top? stay tuned to me and you'll find out!

Those of you that follow my content on Games (the site that i have linked at the top of my page) will know that i have written a 4 part story for Gamers creator Kasey. Flintlocke is the tale of Pirates and Perils on the high seas with captain William Harken, aka Flintlocke Bill! Well look out adventurers as Captain Harken shall return very soon with the next part of the story, Voyage of a Damned Man! Keep a look out for that and if you want to help the site grow or just add content, then feel free to contact Kasey and She'll help to make your geeky things shown on the internet-ermabob!

so Dark Heresy on Sunday, Necromunda on Monday, Something else on Wednesday (maybe WoW RPG?) looks like next weeks going to be full!

So until next time, Keep your Blades enriched with Deeds of Violence!

Thursday, 26 January 2012

The Baraspine Account - A Dark Heresy Adventure part two

Hail Children of Technology!

Tis I, Redbranch, here to bring you my tales of Dark Heresy Violence from the land of the young!

Let us get straight back to DH seeing as i said i would update a week ago and we've had another game since then..

The Acolytes travelled pretty swiftly from the underhive, using the Adepta Transportica station and headed to the mid hive. The mid hive was mostly Manufactorum buildings creating the large amount of Cogitator Chips that the planet exports as part of its Tithe. At the centre of the mid hive is the Chapel Ministorum, a large and ostentatious building that was the acolytes next stop. There they found the Priests and missionaries of the Chapel were preparing for a Holy Day dedicated to Saint Drusus (one of the Saints of the Calixis Sector). There they confronted Cardinal Augustus Ranus who didn't have a clue why those messages hadn't got through and swiftly presented copies of the messages to the Acolytes. Stumped at this outcome the agents headed to the Adeptus Administratum complex in the upper hive. After several more hours travel, the agents finally reached the complex where they proceeded straight to the Executive Administratum Adept's Office and confronted Bavarus "Brian" Voxman; The booming voiced man, smartly dressed and surrounded by luxury, and questioned him on his knowledge of terrorist threats. He responded by telling them that they should see different people from around the Adeptus Administratum complex. At this point the Acolyte known as Darion Pierce was called away for a questionable assignment elsewhere on the planet(In real life, Alun, the player of Darion did not show up for the next session due to coursework but i will make up for the fact that he missed a few games by offering him the chance to do a solo mission for a particular Ordo that he seemed to show alot of interest in).
After talking to 3 different adepts (Nils Greymourne, Baroness Lao Chi Quan and Commander Marcus Constantine), the adepts found themselves with some information. They found out that before imperial colonisation of the planet, there was a group that controlled the planetary leaders from the shadows. When Imbram Garret and the 52nd Mordian Iron Guard came and took the planet in the name of the Emperor, this organisation (known as The Violet Shadow) were thought to be dead or that they never even existed in the first place. 2 of the people that the acolytes talked to didn't even believe in the existence of the Violet Shadow and told them that they were chasing a old wife's tale but one in particular took a great amount of interest in the Violet Shadow. Marcus Constantine, Baraspine's Planetary Defence Commander and Administratum Adept was convinced that the Violet Shadow were still out there and that the acolytes should keep an eye on Augustus Ranus. Constantine seemed to take a great dislike for the Ecclesiarchy Cardinal and made sure that the Acolytes understood that Ranus was not to be trusted. Before leaving the Administratum complex, the adepts made sure that they would not be sleeping rough again and had Voxman give them permission to take over an apartment overlooking Garret's Rise.

The Next day saw that a event that was called The Grand Baazar outside of the Chapel Ministorum, where thousands of different vendors gathered to sell their wares to the visitors of the Chapel. Tideman managed (after some "hot debate" with the stall owner) to pick up an Armageddon Pattern Autogun with bayonette, 2 Microbeads, an Auspex and a pair of Magnoculars. After a few hours of browsing the stalls and insulting the vendors, the party headed inside. when inside, Tideman broke into the office of Ranus and in the draw of his desk Tideman found a hitlist written on a piece of paper with the other half of the Administratum printing mark implicating Baroness Lao Chi Quan. When Opheilia and Tideman confronted Ranus, he told them that he had never scene the paper or the hitlist before as he had aquired the desk from Baroness Lao Chi Quan. The Adepts raced to her office to find her absent from work. Her secretary told the acolytes that the Baroness was at her personal holdings in the Spire and woundn't be recieving anyone unless they have a appointment with her.

Bending the arm of her secutary the Acolytes secured a appointment with the Baroness and raced to her estate to confront her on their findings. They found her estate and made their way past her personal guard and butler and after some snappy and impatient conversations with the Baroness they realised that they had very little evidence to implicate her. The paper was to be found in the thousands in her office and the desk had been given away weeks ago. Very confused and slightly frustrated that their deadended investigation, the Acolytes headed back to their occomodation and settled down for a night of rest and just as the sun was about to go down behind the horison, the sky turned Violet.

slightly freaked out by the atmospheric effect, the acolytes set about smoking and praying to the god Emperor. things were very peaceful until Tideman noticed a group of people standing near the statue of Imbram Garret. Calling out to Ophelia in the other room, Tideman grabbed his shotgun and spun only to see three figures in black bodygloves and fullface respirators. "The Violet Dawn Shall Rise" said the first Assassin and was met with the responce of with a las burn from Tideman's Las Pistol. The return fire caught Tideman in the leg, wounding him but they would not escape the wrath of a Sororitas Bolt Pistol! The bolter round from Ophelia caused so much damage that in the blast it outrightly killed two Assassins and knocked out the other. The out cold assassin was then dragged into the room, tied up by Tideman and then woken up to be interogated but no matter what Tideman said or threatened, the only thing the man could say was "The Violet Dawn Shal Rise". Assumptions of brainwashing and a knife wound to the leg later, the captive enemy bled out and left the Acolytes with 3 corpses. on the bodies, the managed to find a map to where they thought would be the meeting point after they had been dealt with. they proceeded to take the assassin's bodygloves and respirators and headed to the location, a nearby alleyway. once there they managed to spot the hidden entrance and find the Snake Bite gangers inside who directed them further in. Managing to get into the main chamber of the secret hideout, the acolytes were supprised to find Augustus Ranus, Nils Greymourne, Baroness Quan and two others, Princep Varakov of the Mechanicum Foundaries in Hive Primarius and "Razor" Macgraw, leader of the Snake Bites and Underworld Crimeboss. Disguised as the brainwashed assassins of the Violet Dawn, the Acolytes had sucessfully inflitrated a worldwide terrorist cell. After collecting their gear from the apartment, they headed straight for the Adeptus Administratum complex and informed Marcus Constantine of the locations of the Violet Dawn. They were told to evacuate the city before the widespread violence insued and were swiftly aboard the Arvus Lighter that had taken them down the planet.

So ends the Baraspine Account. Interregator Zane Lazerus, Custodian of The Infinity and Trusted Inquisitorial Agent compiled the report that was then sent to Ordo Hereticus Inquisitor Astrid Skane on the Acolytes completion. Their next mission will take the Acolytes to the frontier world of Marioch on the borders of the Adrantis sub sector, where local people seem to be going missing under mysterious curcumstances.

Hope you enjoyed this recounting of the last Dark Heresy adventure and stay tuned for more from Sister Ophelia and Randolf Tideman in the future as they get their next test to prove their worth as Acolytes of the Inquisition!

But, as always, Keep your Blades enriched with Deeds of Violence!

Thursday, 19 January 2012

The Baraspine Account - A Dark Heresy Adventure part one

Hail, Children of Technololgy!

Tis I, Redbranch, Here to bring you my deeds of violence from the last two weeks here in the land of the young!

Well, it has been madness the last two weeks and especially last Sunday's Dark Heresy game; Oh god, it was absolute mayhem and not in the good way. Im not sure whether it was just one of those days but nothing went to plan. The acolytes were given a mission by their newly introduced Inquisitorial handler, Zane Lazerus, and were sent to the Hive World of Baraspine to try and uncover whether there was a terrorist plot against the Adeptus Administratum at hand. In the Party we have Sister Ophelia, a Sister of the Orders Millitant of the Adepta Sororitas. Secondly we have Darius Pierce (no pun intended i ashure you), a slightly simple minded yet compitent assassin and finally we have Randolf Tideman, a sarcastic ex Armageddon Steel Legion guardsman turned Mercenary. They were sent directly to Hive Primarius, the center of population of the planet and massive manufactorum hive city built up around great Cogitator Manufactorums. They were set three objectives. Firstly to investigate the Administratum Central building in the Upper Hive for evidence of corruption or reason for there to be a Terrorist organisation wanting to target them. Secondly, to investigate why the Chapel Ministorum of this hive had not made contact to the Ecclesiarchy in near to 5 years. and Finally to investigate recent reports of rising gang activity in the lower hives and Hive Bottom, Particularly around the area of a sump bar called Black Acid. A simple adventure with a structure that moves from the top to the bottom, Obviously the acolytes didn't realise this structure and after having their Arvus Lighter land at near to the Adeptus Administratum building at hive top, the group decided that it was a good idea to go straight to hive bottom and investigate the gang activity first. They found a public train and headed down hive as far as the train track would go, and after nearly 12 hours of travel, they reached their destination. Hive Bottom was not a pretty sight and the acolytes were not prepaired for the desolation that they found themselves in. All the buildings were little more than ruins and the people stared out from cracks in their plascreet hovels. They found a place to haul up amongst the ruins for a few hours to rest, so while Sister Ophelia and Darius slept, Tideman kept guard. the night passed not so quitely and after Tideman had had his rest the party headed out in search of the Black Acid. After walking for not a great deal of time, they came to their destination. The only complete building for miles around, the Black Acid seemed to be a hotspot for general louts and vagabonds to congregate and survive in the squaller of the underhive. the acolytes entered after eyeing up a group of youths outside to find the inside as welcoming as the out. on the inside sat the dregs of the underhive, deep in their drinks with a bunch of what can only be gangers all with snake tattoos on their faces in the corner. a few drinks and some gold were exchanged at the bar and the Acolytes found out that there was a great dislike for the upper hives here. the night seemed to thin out the patrons of the bar a great deal and after an hour the Acolytes were told to leave. Insults and harsh comments were thrown by the youths outside on the groups exit that nearly resulted in the death of a 13 year old boy at the end of a las pistol, never piss of an Ex steel legionnaire, its just not a good idea. the group then found a ministorum building that gave shelter to the down and out, by locking them in with each other so that they could do no harm to the people of the underhive, and thats where the group spent the rest of the night. in the morning, after Ophelia had done her prayers, the group headed out once more, this time to not just to scout the Black Acid but to break in and see what it was hiding. they managed to successfully break the locks on the back entrance and headed down to the cellar. after searching for a few minutes, Ophelia stumbled across a note that read "3 days from now, Garrets Rise. R" in a crate and upon the other side was a printing mark that told the acolytes that it came from the Adeptus Administratum building in the Upper Hive. On the way out, Darius found a secret compartment that lead to a shrine of sorts. the shrine was basic and contained a propeganda poster for a group called "The Violet Dawn" which displayed a snake upon it and a set of drawers containing a set of weapons and flyers with the same message as the poster. What could all this mean? who is R and what are the connections between the Violet Dawn and the Black Acid bar? well you'll have to wait til tomorrow to find out more as im too tired to continue writing.

Until Tomorrow atleast, Keep your Blades enriched with Deeds of Violence!

Friday, 6 January 2012

Everything You Know Is A Lie - Dark Heresy and more Warcraft Roleplay

Hail, Children of Technology!

Tis I, Redbranch, Here to bring you more deeds of violence from the land of the young this week!

This week has been a busy one indeed, with Necromunda starting to get a following in my gaming club and many new ideas floating round for future projects. Also notice the new background? more on that after ive dealt with this weeks RPG session. So, lets start with the exploits of Artemis and the gang in the World of Warcraft this week.

We started in Dustwallow Marsh, where the last game left off. It was night time and the others were asleep so i was called upon for guard duty, seeing as i am dead and dont need sleep, Typical. Anyway, i reluctantly took up a post on the walls and waited til morning. By this time it had come to the groups attention that Huron Blackhoof, the Sunwalker, had left during the night to get a head start on us, and was joined by another Tauren that hadn't been introduced to the party yet. When the sun had come up, we headed to the windriders and got a one way ticket to Garroshville with a message for a Orc known as the Warbound Rurghk. The Flying part was easy and took approximatly 2 hours from take off to landing but i was ignored by the Peons on landing as they would not help me down from astride my wyvern, Damn lazy peons! Me, Na'shalla, Threebraids and Mogrosh headed for the elevator to go down into the Valley of Strength and just as things were going good, Crunch. The gears of the elevator grind to a halt half way down and we are stuck. Na'shalla uses her bird form to go and investigate and flies up and out to go check out underneath us while Mogrosh, using his claws, manages to climb out, while me and Threebraids bravely stayed put in the elevator. From below, the scene was a simular sight as a crowd grew to see what was wrong with the elevator and above a group of Peons argued about what length rope would be right for the job. Suddenly the lift jutters and falls a few feet, knocking both me and Threebraids to the ground. Mogrosh and Na'shalla lowered down a rope and Threebraids went first, scaling the rope swiftly and then if followed just in time, as the lift fell from under me. We decided that it was best to walk down from here and after talking to a guard found out that Rurghk would be in the Warchief's hall in the centre of the Valley of Strength. As we approached the enterance, a burly orc stood forward and told us that we could not pass without good reason. Stupidly, Mogrosh decided it was a good idea to insult this orc and after a few punches were thrown, the fight was broken up by non other than our old friend Lok'hir. He told us that we would have a few hours before we could see Rurghk and that we would have to wait to see him, so we proceeded to the auction house where Lok'hir had told us there was an item of interest that would been sold very soon. After investigating we saw that it was a sword, one that had come from Northrend and had special powers. After casting a spell of detect magic, i found out that it contained dark and powerful magic that have very destructive capabilities. The bidding started at 15 gold and after a bidding war with another Forsaken, i managed to get the sword for 80 gold. I have a feeling that this sword is important to a particular dead man that we have met before. Threebraids came out of the auction house with a few new items, namely a twin ring and necklace set that had the power to heal and to do damage. The game was called soon after this point as we were all hungry and needed a good trip to the kebab shop.

A decision was made by me on wednesday as i ate my chicken burger in the kebab shop that i would run a Dark Heresy campaign this sunday. I will still be working on my Necromunda style game but having that itch scratched by actually playing the loveable little skirmish game has made me think that i should run a more traditional Dark Heresy game. So, with some money i have left over from Yuletime i have set about getting The Inquisitor's Handbook and the GM guide in preperation for the game. I also plan to get the Creatures Anathema, Book of Judgement and Blood of Martyrs books in the near future. Thank you Kasey and Thank you ebay! The game will be played by three players to start but i will see if there are others that wish to play in the near future when i have set up my NPCs and locations propperly. The three people have seemed to be set on their character classes since i said to them about it. Alun (the GM of the Warcraft adventures we are currently taking part in) shall be an Assassin, with a goal to reach membership of the Vindicare temple i would guess. Dale, (who plays Mogrosh in WoW) shall be playing a Guardsman, of which legion he is conscripted from hasn't been decided yet but i would guess at one of the more established legions or one of his own creation. And last but very much not the least, Kasey (Na'shalla in WoW) shall be playing an Adepta Sororitas battle sister, after a long descussion of the classes and imperial faith she seemed to like the idea of being a space nun the best.

Right, thats it for today. Im off now to go watch a film, maybe Sucker Punch. But until next time, May your blades be enriched with Deeds of Violence!

Monday, 2 January 2012

A Very Violent Yule Festival To You All!

Hail Children of Technology!

Tis I, Redbranch, Here to bring you my Winter Solstice tales of violence from the land of the young!

Well it has been a brilliant X-Mas for me indeed and i have wanted to update this blog for the last couple of weeks but i have been too busy with things in the run up and the aftermath of the visit from Phanta Claws (Namely Skyrim). there have been several new additions to my collections, but namely my first Malifaux gang. I got a Land Raider for my Emperor's Children army which i was in desperate need of due to not having enough long range firepower and having something to transport my 3rd unit of noise marines in until i can have a rhino, which it will then be a transport for a close combat terminator unit. I  also got a Dire Troll Mauler warbeast for my Trollbloods force (which is in the making, i only have a Warlock so far so i have alot of work to do).  My lovely Girlfriend got me a subscription to the new Marvel Graphic Novel Collection magazine here in britain so i wont be short of reading for the next 2 and a half years (Theres 60 of them!!) and the series contains some of my favourite Marvel Graphic Novels that i dont have such as J. Michael Strazinski's Thor, The Ultimates Volume 1 and many more. So all in all, it was a good Yule for me indeed.

Before the Solstice began i had made a great deal of work on my Inquisitor 54mm Gangs, The First is themed on Adeptus Arbites. It currently consists of 1 Barberetta conversion that is half built, 2 Cyber-Mastiffs and a Ogryn (yes, you read correctly). once its finished it will contain a Judge with a Power Maul, Suppression Sheild, a Barberetta conversion with a sniper rifle and some cool infra red/motion tracker scope, the 2 Cyber-Mastiffs obviously and the Ogryn with a Ripper Gun and some grenades. The other gang will then consist of a Inquisitor Covernant conversion so that he has a different head and his arms crossed in a mocking pose, a Ecclesiarchy Preacher style conversion which im not sure what he'll be made out of yet, a Adepta Sororitas Battle Sister conversion from the Daemon Huntress model and finally a Death Cult Assassin. The Theme of the second gang is most definately a purest Hereticus style warband.

Necromunda has been especially great these last few weeks. I've Played 3 games since the last update. The First was on Wednesday the 21st of December. Again it was against my Delaque Cowboy arch nemesis and the game was capture and control, which was a very silly mission as we didnt have access to our usual terrain and had to make due with 2 small wooden boxes and the magical vortex templates for warhammer and the objectives were sweets that my enemy brought. it was a good game for me as i made sure that my spacing between gangers was never a great deal apart and i only suffered 2 casualties, were as my opponent suffered 4-5 casualties and 1 death of his power weapon weilding madman, Haza! but there was a downside, one of my judges (Judge Rudge) was taken hostage which the Mega City One Justice Department dont take too kindly to. Game two was today and cosisted of the rescue mission of Judge Rudge. The Cowboy gangers set up in the centre and i set up in a two pronged assault either side of my deployment zone, creating a pincer movement inwards, taking two of his gangers out of action before his re-inforcements and making him bottle. Game 3 saw my opponent having to recruit new gangers to fight a stand off, mexican style. With The Ecstasy of Gold in the background, my Arbites were walking up a long and dust strewn underhive street to see the Delaque Cowboys walking towards us. It was a tense moment as Judge Dredd and Judge Giant stared down the gangers but as they approached, the Judges lost their nerve and went for their guns, only to be gunned down my the oncoming Cowboys who had a Plasma Pistol and a Melta Gun. A turn later, Dredd bled out on the street and Giant was taken out of action by a hail of shots from the opposition. Dredd then rolled on the injuries table to face the reaper as death claimed him, his funeral was a simple affair and soon after the Judges were introduced to their new squad leader Judge Griffon. as for those Cowboys, the judges will have to wait for vengence against them as i have a game against a different gang next week. Im not sure as to what gang the are at the moment as my opponent didnt seem to know himself, i will have to wait and see.

I have made no progress on the rules for my RPG version of necromunda yet as i have been focused on other things lately, so that has been put on the backburner for a few weeks as i sort out wargames related stuff, but rest asured dear readers it will be done. Im now also in possession of the Dark Heresy rulebook and randomly i managed to pick up a copy of the cyberpunk style fantasy RPG Shadowrun from a friend.

Now im off to go and play Gears of War 3 for a small bit before bed, Until next time keep your blades enriched with deeds of Violence!