Showing posts with label Necromunda. Show all posts
Showing posts with label Necromunda. Show all posts

Tuesday, 6 November 2012

First update since the 39th Millennia! (or at least it feels like it)

What can I say, its been a whirlwind of a year but now Im back and am actually going to post something! Oh Great Cthullhu, he might actually do it I hear you cry? well, you'd be right. The reason I stopped doing this blog was because the RPG accounts were very time consuming and no matter how much I try to cut down on the amount of stuff I was writing, there was always more detail (I will be posting the end of Dark Heresy on here soon, but there probably wont be any more RPG logs for a while). So for the minute as Im not regularly playing (which brings a tear to my cheek as dust gathers on my D20s), I'll actually be posting on things that are relevant to the name of the blog... yes, WARGAMES! Woohoo! Expect pictures and new thing as they arrive/get painted/blow up on the tabletop.

And to get the ball rolling, here's a list of things that are on my Wargames Agenda for the next couple of weeks.

Firstly, Sunday will be my friendly neighborhood Wargames Club all day event, in which I will be playing some 40K and also marauding on the High Seas with some newly painted pirate miniatures (pictures on the way) in the club-member created game of YAAAAARGH!! Yes, that name is awesome, bet you wish you'd thought of it first.
One of the Scurvy Dogs with just base coats done. More on him and the rest later.

Next up this month will be an overview of some of the projects that I have on the go at the moment, including Mordheim warbands/Warhammer Quest heroes and monsters, My log on my progress in building the wonderful boardgame of Super Dungeon Explore! which I only have a few miniatures left to build and is ready for a play through and...
Super Dungeon Explore!

Finally this month I will (hopefully) recieve my copy of Sedition Wars - Battle for Alabaster! which i've been waiting tobe released and shipped to me since the Kickstarter ended. I'll be doing a Progression log through my unboxing and building of all those wonderful Strain creatures and Vanguard troopers.

For now, Heres a picture to keep you interested..

The long awaited pictures of my (repainted) Adeptus Arbites Gang from Necromunda.

Saturday, 21 April 2012

A View Into The Warp - Update and Teaser of Things to Come

Hail Children of Technology!

Tis I, Redbranch, Here to bring you a small update (namely because i havn't done one in months!)

I have been quite busy recently as the end of my college year is approaching and im in a rush to get everything done in time. But, i know, excusses excusses..

I will be accounting the handful of Dark Heresy games that I have ran since last time (this time, probably in a breif overview) and start accounting the ones that I will be running over the coming weeks. Also, I have decided that this year i shall focus more on 2 games in particular. The first being Necromunda, one of the games that i started this blog for and Inquisitor, playing at a 28mm instead as it has more options for conversions and other things. So let me just say that I will try to update as often as I do anything for these games.

Speaking of which, I will post pictures of my newly re-painted Adeptus Arbites gang and I will also link a post to my Yakromunda gang log so that you can see in detail what my gang have been up to. Also, there is one more thing that i need to say in this post and that is that i have 3 new players that have joined Randolf Tideman and Sister Opheilia (who now both have some ret-cons and new backstories, that shall also be posted in the near future) in the fight against the enemies of the imperium.

First is Red (played by Aaron, our WFRP 2nd edition and CP2020 GM), called so because his Adeptus Mechanicus assigned code is too long to be used as a name. He is a Tech-Priest and has had been the lynchpin in the success of the last couple of missions, as his technical skills have proven more than useful.

Secondly is Codename: Nihilus and (enter Adept name here) (both played by Richard, a member of our WFRP party and a good friend of mine). Originally he created Nihilus, an assassin but after playing the character for two games desided that the party needed more players who could do the more knoledgable side of Dark Heresy and not another blade for hire. His second character, (enter adept name here), has yet to show off his extensive knowledge of different lores but will have plenty chance to during the upcoming games.

Lastly is (enter feral worlder name here)(player by Ashley, Richard's GF and maybe the newest but is certainly competent enough for Dark Heresy). She has been a good asset to the party in combat and can definetly be a great asset when it comes to hunting and tracking in future games.

All three of these players have played 2 games of Dark Heresy but there are a few more that still need accounting and i will do so over the coming weeks as well as giving you updates on the parties escapades as the work to save the imperium from threats within and without!

Right, i think thats me done for tonight, I'll photograph those Arbites some time in the week and post the pictures up here as soon as ive done so.

But until then, May your blades be Enriched with Deeds of Violence!

Friday, 27 January 2012

Hold It Right There Perp! - Necromunda Report and Something Horrorificly Zaney....

Hail, Children of Technology!

Tis I, Redbranch, Bringing you tales of violence from the last 2 weeks in Tir-Nan-Og!

I've been very pre-occupied with the running of my Dark Heresy campaign that my Necromunda reports have been on a back burner the last 2 weeks. Throne above, please forgive me for such a blasphemy! so lets step back from the world of RPG for this update and delve back into the lovely world of Skirmish mayhem in the Underhive! but first... something is stirring on the cobblestones of a victorian town. Yes, you guessed right! I bought my first Malifaux gang after about 6 months of promising myself that i would. Wyrd Miniatures and their lovely card-based Skirmish game based around Steam Punk Sorcerers, Zombie Burlesque dancers and Gremlin Yokels is a brilliant and exciting change for many gamers. The system works by replacing the concept of using a die for doing actions with a deck of cards and can prove for a very exciting and really unpredictable game. The game uses its own 4 different suites and each suit could activate different triggers and effects on your gang. For more information on the Chaotic Horror Punk stylings of Malifaux or just to take a gander at their wonderful miniatures, Head on over to http://www.malifaux.com/ , and who knows who you'll meet on the cobblestone streets some time soon!

Speaking of Malifaux, the Gang that i bought is Sonya Cridd and her Witchhunters. The idea of witchhunters has always apealled to me and you may hear in future of different exploits of my Witchhunter Mordheim gang (which is still under construction!). I have made and undercoated the 5 models provided in the kit and used Model Display Product Cobblestone bases on them (When i went to pick up a set of bases and a 54mm model produced by them,from Firestorm Games in Cardiff, the Sculpter of the Bases and Miniatures, Steve Buddle was there. A very nice man indeed and i recommend the company if you like detailed 54mm Fantasy miniatures or fantastic bases! Check out their range at http://www.modeldisplayproducts.co.uk/). I played a game 2 weeks ago using them and i have to say, it was very fun. My friend who has the Delaque Cowboys is also a Malifaux player and we decided that we shall would have a game, Him using his Victorias gang (a Gang run by twin sisters that seem to excell in all things combat). The game is very fast paced and works in a similar way to Hordes and Warmachines, with activations but alternating between the players for each activation, making for a very tactical style of game. i however, highly underestimated the power of my gang and held back in the first few turns which gave my opponent a chance to out-manuvour me and eventually, kill off Sonya and her Witchling Stalkers. I shall not intend to make the same mistake twice, i tell you now!

Last week I found another player willing to participate in the small Necromunda campaign that seems to be ongoing. Vandalworks on here or Big Kev as i know him and his Wrestling themed Goliath gang! (check out his blog http://theevandalists.blogspot.com/ to see all things Space Marine related and maybe some BloodBowl action! you might even catch some photo's of Me and my Emperor's Children, im the one with the long hair). Anyway, we cracked on with a gang war game. I took the first turn and set my Arbites into two small squads either side of the board while Kev set his men up in the massive building on his side of the board. My first two turns were a mixture of movement and avoiding being cut to pieces by a Bounty Hunter with a hotshot lasgun. The Next two turns, things seemed to be going in my favour as i downed a took out 3 members of his gang with bolt pistols, then 1 more from falling out of a building. Things were going so well until Kev managed to turn it round and took out my Sergeant and Handler in one turn and downed my Cyber-Mastiff, forcing me to take a bottle check. I failed the check and in the injury rolls my handler was CAPTURED! a rescue mission shall commence on monday to free him. i really enjoyed this game as it was the first necromunda game in a few weeks and Kevin was a good opponent. I look forward to my games on monday, where i shall first have to rescue my handler from the clutches of B.A. Billygun and his friends, then there will be Blood on the Streets as Necromunda becomes the battlefield for a threeway game, Delaque, Goliath and Arbites. Who will come out on top? stay tuned to me and you'll find out!

Those of you that follow my content on Games (the site that i have linked at the top of my page) will know that i have written a 4 part story for Gamers creator Kasey. Flintlocke is the tale of Pirates and Perils on the high seas with captain William Harken, aka Flintlocke Bill! Well look out adventurers as Captain Harken shall return very soon with the next part of the story, Voyage of a Damned Man! Keep a look out for that and if you want to help the site grow or just add content, then feel free to contact Kasey and She'll help to make your geeky things shown on the internet-ermabob!

so Dark Heresy on Sunday, Necromunda on Monday, Something else on Wednesday (maybe WoW RPG?) looks like next weeks going to be full!

So until next time, Keep your Blades enriched with Deeds of Violence!

Monday, 2 January 2012

A Very Violent Yule Festival To You All!

Hail Children of Technology!

Tis I, Redbranch, Here to bring you my Winter Solstice tales of violence from the land of the young!

Well it has been a brilliant X-Mas for me indeed and i have wanted to update this blog for the last couple of weeks but i have been too busy with things in the run up and the aftermath of the visit from Phanta Claws (Namely Skyrim). there have been several new additions to my collections, but namely my first Malifaux gang. I got a Land Raider for my Emperor's Children army which i was in desperate need of due to not having enough long range firepower and having something to transport my 3rd unit of noise marines in until i can have a rhino, which it will then be a transport for a close combat terminator unit. I  also got a Dire Troll Mauler warbeast for my Trollbloods force (which is in the making, i only have a Warlock so far so i have alot of work to do).  My lovely Girlfriend got me a subscription to the new Marvel Graphic Novel Collection magazine here in britain so i wont be short of reading for the next 2 and a half years (Theres 60 of them!!) and the series contains some of my favourite Marvel Graphic Novels that i dont have such as J. Michael Strazinski's Thor, The Ultimates Volume 1 and many more. So all in all, it was a good Yule for me indeed.

Before the Solstice began i had made a great deal of work on my Inquisitor 54mm Gangs, The First is themed on Adeptus Arbites. It currently consists of 1 Barberetta conversion that is half built, 2 Cyber-Mastiffs and a Ogryn (yes, you read correctly). once its finished it will contain a Judge with a Power Maul, Suppression Sheild, a Barberetta conversion with a sniper rifle and some cool infra red/motion tracker scope, the 2 Cyber-Mastiffs obviously and the Ogryn with a Ripper Gun and some grenades. The other gang will then consist of a Inquisitor Covernant conversion so that he has a different head and his arms crossed in a mocking pose, a Ecclesiarchy Preacher style conversion which im not sure what he'll be made out of yet, a Adepta Sororitas Battle Sister conversion from the Daemon Huntress model and finally a Death Cult Assassin. The Theme of the second gang is most definately a purest Hereticus style warband.

Necromunda has been especially great these last few weeks. I've Played 3 games since the last update. The First was on Wednesday the 21st of December. Again it was against my Delaque Cowboy arch nemesis and the game was capture and control, which was a very silly mission as we didnt have access to our usual terrain and had to make due with 2 small wooden boxes and the magical vortex templates for warhammer and the objectives were sweets that my enemy brought. it was a good game for me as i made sure that my spacing between gangers was never a great deal apart and i only suffered 2 casualties, were as my opponent suffered 4-5 casualties and 1 death of his power weapon weilding madman, Haza! but there was a downside, one of my judges (Judge Rudge) was taken hostage which the Mega City One Justice Department dont take too kindly to. Game two was today and cosisted of the rescue mission of Judge Rudge. The Cowboy gangers set up in the centre and i set up in a two pronged assault either side of my deployment zone, creating a pincer movement inwards, taking two of his gangers out of action before his re-inforcements and making him bottle. Game 3 saw my opponent having to recruit new gangers to fight a stand off, mexican style. With The Ecstasy of Gold in the background, my Arbites were walking up a long and dust strewn underhive street to see the Delaque Cowboys walking towards us. It was a tense moment as Judge Dredd and Judge Giant stared down the gangers but as they approached, the Judges lost their nerve and went for their guns, only to be gunned down my the oncoming Cowboys who had a Plasma Pistol and a Melta Gun. A turn later, Dredd bled out on the street and Giant was taken out of action by a hail of shots from the opposition. Dredd then rolled on the injuries table to face the reaper as death claimed him, his funeral was a simple affair and soon after the Judges were introduced to their new squad leader Judge Griffon. as for those Cowboys, the judges will have to wait for vengence against them as i have a game against a different gang next week. Im not sure as to what gang the are at the moment as my opponent didnt seem to know himself, i will have to wait and see.

I have made no progress on the rules for my RPG version of necromunda yet as i have been focused on other things lately, so that has been put on the backburner for a few weeks as i sort out wargames related stuff, but rest asured dear readers it will be done. Im now also in possession of the Dark Heresy rulebook and randomly i managed to pick up a copy of the cyberpunk style fantasy RPG Shadowrun from a friend.

Now im off to go and play Gears of War 3 for a small bit before bed, Until next time keep your blades enriched with deeds of Violence!

Thursday, 15 December 2011

Blood on the Streets! - Its time for some Necromunda

Hail, Children of Technology!
Tis I, Redbranch, here to bring you news of my deeds of violence this week from the land of the young!

Well, it was a good week for me as i finally got to scratch that nagging itch at the back of my head that is Necromunda. Yes, the post-apocalyptic madness from the 40,000 millenium has drawn me in more and more over the last month and after trying to organise my gang together i finally played a game on monday! the game was against a Delaque gang proxies of Cowboy miniatures from Black Scorpion miniatures (heres their brilliant range here if your interested in getting your own desert desperadoes or some nice looking pirate miniatures : http://www.blackscorpionminiatures.com/index.php). I used my Adeptus Arbites gang, painted and named in the approprietly homage stylings of the judges from Judge Dredd ( I'll try my best to post pictures of them soon! i need to aquire a camera first). The first mission was the normal stand-off style game, i had my Arbites patrol:
Seargent (Dredd) with Shotgun, Sheild and Power-Maul
Handler (Rico) with a Grenade Launcher, Sheild and Maul
Cyber-Mastiff (Mechanismo V3.5) with a mean grin
2 Arbites (Anderson and Hershey) with Bolters, Sheilds and Mauls
and 1 Arbite (Giant) with Shotgun, Sheild and Maul

I set up using the cover as best as possible and made sure that i couldn't be spotted by his two Heavy Stubber weilding maniacs and started my advance. Now, i wish that i had had a read through of the rules before i started playing Necromunda again because i completely forgot about overwatch and pinning, which resulted in me still being in the same building i started in by turn 4. that wasn't the problem, my spacing when i set up caused problems with being pinned down and shot up but thanks to superior gear the Arbites took no casualties, which is not something that the Cowboys can say. 3 of his men were seriousy injured by my Cyber-Mastiff and Bolter Judges, 2 were then pronounced fine but 1 gained a serious leg injury, Woohoo! Slower Perps means easier arrests! along side those injuries, one of his gangers also fell from the third story of a building, but wasn't severly injured. the game ended abruptly when i failed my bottle check on turn 4 which was ok, seeing as at that point my Mastiff was on the floor with no help of assistance from the enforcers and 2 of my judges, including my Seargent were pinned down. the game wasn't a loss in my eyes, as i succeeded in causing some casualties to the opposition, which is always a good thing. The second game was Ambush and was the more fun of the two from my eyes. i was the one being ambushed and i decided that i would split the gang up into 2 squads of 3 guys, Dredd, Hershey and Anderson in the central area with the back up of Giant, Rico and V3.5 from 4" away, on the otherside of a Manufactorium door. There i was, minding my own business when out of no where, my Cyber-Mastiff just happens to put a guy out of action before having his arse handed to him by a ganger from the above floor. that was ok, he was dealt with swiftly by a executioner round from the Shotgun of judge Giant. Meanwhile, a firefight insued in the central plaza as nearly the entire Delaque gang decends on my judges, pinning Hershey down but scoring no major damage. I then managed to take another ganger out with a nice shot from Anderson's Bolter, and at the end of my opponents next turn, he bottled and ran before he suffered another lot of casualties. Two brilliant games, 1 loss, 1 victory, lots of XP and one dead Cyber-Mastiff. No matter, dogs can always be replaces, not like one of the casualties that were caused to the Cowboys in the second game because, sadly, the ganger known as "The Singer" wont be singing any more.

Im having thoughts about Necromunda at the minute. Thoughts about collecting several other gangs just for varities sake. Thoughts that i want to do, instead of collecting another army for warhammer or 40k to just build and paint every gang in the game. Thoughts that i could use different miniature companies for the gangs that they dont make anymore (Ash Waste Nomads, Chaos Cultists ect.) but that project will have to wait for another day.


On Wednesday i usually Roleplay, and this week was no different. This week i played the long awaited second game of this campaign of World of Warcraft (the RPG, not the MMO... Nam flashbacks of pvp are filling my head right now.... Shudder). We play in a local pub, in the upstairs part so that its private but we have a social aspect as well. My character for this game is Artemis Sinister, a Forsaken Necromancer that has lost his memory of being a truly powerful wizard that helped Sylvanus before falling to madness when the Lich King invaded Undercity. He doesnt talk much, but when he does it tends to be to moan and groan about other party members, such is the ways of WoW. He also has a terrible secret, he carries with him a book of Kel'thuzad, a Lich in league with the Lich King, that contains many terrible and powerful dark magic rituals and spells that he has begun to learn (hence Necromancer). In my party; i have the forgetful Troll Druid Na'Shalla (played by Kasey), who loves dropping people from great heights while in bird form and the brutally violent yet sarcastic Orc warrior Mogrosh (played by Dale), who is part of a new cult in Orgrimmar who have linked their souls with those of wolves to create Werewolf orcs. As of Wednesday, we have two new members of the party, Threebraids the Tauren shamen (played by Mike), who seems to like zapping people with lightening and Huron Blackhoof, a sunwalker paladin (played by Andrew), who has already taken a suspicious eye to the dealings of my character. At the minute the party is in Dustwallow Marsh, but we will be heading back to Orgrimmar to recieve a new quest from the Kor'Kron known as Lok'hir as well as delivering a message to a member of Warcheif Garrosh's court. Exciting stuff indeed and I will keep the blog updated with the exploits of the party as this new story ark unfolds!

Back to the subject of Necromunda but staying on the subject of RPGs, i mentioned about a hybrid Necromunda / Dark Heresy style game that i would be running in the future. well work has begun, and thanks to someone (you know who you are), my copy of the Dark Heresy rulebook should be arriving this side of christmas! Woohoo! i've begun work on the classes and have already started the characteristic increase tables for the Goliath, Escher, Van Saar and Orlock gangers. I will keep you informed as i work further on this project but it seems as if it wont be done until at least January.

Now, i think thats enough stuff for one day. Now, im off to read more of the brilliant American Reaper by Pat Mills and Clint Langley (which i found out today has already be tipped to be made into a film! Woohoo!). Until next time, Keep your blades enriched with deeds of Violence!